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Android

2 Day Game Update 2

Im currently working on level 4 after having a rather large break to watch Batman Begins and The Dark Knight so that was 4 hours well spent. I have cleaned up some of the code and removed some imports that I wont be needing now that I did think about using before. Even with the [...]

Posted in Andengine, Android, code, games, Java | No Comments »

2 Day Game Update 1

Well after a few minutes of thinking im going with a simple maze/puzzle idea that will use the phones accelerometer to control the player from one end of the scene to the other avoiding various obsticles and collecting pick ups along the way. Again I have decided to use Andengine and Box2D because I have [...]

Posted in Andengine, Android, code, games, Java | No Comments »

2 Day Game

I have decided that Im going to make a quick Android game in 2 days for fun more than anything else. At the moment I have no idea what the game will be or what im going to use to make it, I have set my self some rules though to help get through: Rule [...]

Posted in Android, code, games, Java | No Comments »

Android Game

For the past few weeks I have started work on an Android game with Dan Cordell (Gryx). With my love of making things easier I have been using Andengine. So far we have player movement through Accelometer, Tapping the screen to make the player jump and Box2D physics. By the end of this week I [...]

Posted in Andengine, Android, code | No Comments »

TMX and Touch Controls

I have been looking into making Android games and have found Andengine a very nice and easy to use game framework. So far it has had everything im looking for and is very easy to extend. It has support for tmx maps made using Tiled which will save alot of time when it comes to [...]

Posted in Andengine, Android, Java | No Comments »